Tom Clancy’s The Division 2 is an online open world, cover-based shooter and action-RPG developped by Massive and codevelopped by Ubisoft Annecy, Newcastle, Sofia and RedStorm. This game is the sequel of Tom Clancy’s The Division, released in 2016. The game takes place in Washington D.C. seven months after its predecessor, in which a civil war between survivors and villainous bands of marauders breaks out.


Role: Level Designer / Mission Designer


I have worked on the Main Mission “Jefferson Plaza”, this is the 6th Mission from the game.

·       3D layout based on a location within its constraints

·       Macro and micro layout

·       Mission Design

·       Creating encounter spaces respecting the game metrics

·       Encounter Design

·       Iteration on pacing and encounters

·       Implementing level mechanics

·       Scripting/polishing the mission encounters plus creating the boss fight.

·       Collaborate with other departments and studios


Besides, I have helped on other Main Missions :


– American History Museum, created by Julien Tonsuso : Watch here
– Federal Emergency Bunker created by Lucas Voets : Watch here



A walkthrough of my mission :